Forword by the author:
Please excuse me in advance for this translation. I translated into English as I could. Perhaps in the near future there will be more high quality translation.
This article I wrote during long time, throughout a long and difficult period. Please to treat with respect my work. Your negative emotions and inadequate thoughts please keep for yourself. :)
I consider this part of the article exactly as a continuation of the first part about the archetypical classification of the video games.
This second part of the article has grown from separate fragments, which I added to the chapter “Tangents”, but over time I have edited and added new entries, and eventually it’s grown into something most voluminous. Often is difficult to add so much information on the single web page, so I divided the article into two parts. I hope that in this way will be more comfortable to read. :)
– So, we begin: